Dragons of Stormwreck Isle

Join as heroes who escape the mundanity of daily life, seeking solace, adventure, and perhaps redemption on the mysterious Dragon’s Rest, nestled on Stormwreck Isle. Aboard the cargo vessel, The Salty Swallow, departing from the bustling Neverwinter port, this motley crew of adventurers sets sail to a land whispered of in tales and songs. Each character carries their own burden, a past they wish to leave behind, and hopes to fulfill dreams yet realized.
But what awaits on Stormwreck Isle? Treasure? Wisdom? Danger?
Players : 5
When : Bi-weekly on Saturday 22:00 BST+2
Where : Discord + Foundry
quest form test 3
Average Playing Level:
low level
Minimum Amount of Players:
4
Maximum Amount of Players:
6
Sign up Deadline:
12/01/2025
Start Date Time:
30/01/2025 12:00 pm
Duration:
Timezone:
GMT -08:00 United States (Pacific Time)
Character Creation Rules
Character Creation Rules
1. Choose a Character Concept
Describe who your character is: their personality, goals, and role in the story. Some examples:
-
A charming rogue who steals for justice
-
A battle-hardened knight seeking redemption
-
A curious scholar uncovering ancient secrets
2. Select a Race/Species
Pick a race/species for your character. Each race/species provides unique traits and abilities. Examples:
-
Human: Versatile and adaptive (+1 to any attribute)
-
Elf: Keen senses and agility (+2 Dexterity, Darkvision)
-
Dwarf: Resilient and sturdy (+2 Constitution, resistance to poison)
-
Orc: Strong and fearless (+2 Strength, +1 Constitution, Intimidating Presence)
3. Choose a Class
Classes determine your character’s abilities, skills, and role in the group. Examples:
-
Fighter: Martial expert skilled in combat
-
Wizard: Master of arcane spells and knowledge
-
Cleric: Divine healer and protector
-
Rogue: Sneaky and resourceful, skilled in stealth and trickery
House Rules
House Rules
1. Rule of Cool
If a player suggests an action that’s creative and exciting, the Game Master (GM) may allow it, even if it bends the rules slightly. However, it must still roll successfully.
2. Critical Success and Failure
-
Rolling a natural 20 (on a 20-sided die) means an automatic success, often with spectacular results.
-
Rolling a natural 1 means an automatic failure, often with humorous or disastrous consequences.
3. Session Length
Each session lasts 3-4 hours with a break halfway through.